There are a a lot of incredible 3DS games on the horizon (Super Mario,
Luigi's Mansion 2, and hopefully Mega Man Legends 3 to name a few), but
not many of them offer the same guarantee of quality as Metal Gear
Solid: Snake Eater 3D (scheduled for release this November). It's easily
my favorite game in the series, for its humor, its drama, and perhaps
most of all, its genuine focus on survivial. Instead of utilizing the
healing factor system that's snuck it's way into so many games of late
(including Metal Gear Solid: Peace Walker), Snake Eater requires you
work at staying healthy. That means by keeping your stomach full, by
hunting and eating a variety of wildlife, including snakes, crabs, and
of course, tree frogs. You also have to manually patch up your injuries
with some mini self-surgery. Otherwise, those wounds wont go away until
they kill you. Those little details go a long way to make the game's
world feel like a real place.
That's why I'm a little worried to hear that elements of Metal Gear
Solid 4 and Metal Gear Solid: Peace Walker are making their way into
Metal Gear Solid: Snake Eater 3D. According to a recent interview with
Nintendo Power, the game's producer Yoshikazu Matsuhana- "The player
controls and some other well received elements from MGS4 and Peace
Walker have been implemented into the game" and "The camera from
Subsistence has been adopted, as well as elements of the free roaming
camera system that was implemented in MGS4 and Peace Walker."
Other than the multi-player and the camera, I can't think of too many
elements from MGS4 and Peace Walker that I'd want tacked on to MGS:SE3D.
I do hope they keep the Ape Escape-based bonus game in there though,
with the apes swapped out for Animal Crossing characters maybe?