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 Amnesia: The Dark Descent

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Dead
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PostSubject: Amnesia: The Dark Descent   Amnesia: The Dark Descent EmptyThu 23 Sep 2010, 3:10 pm

This is supposed to be the scariest game ever made...ever. It's currently on Steam so you have to buy it. Here is some information...

Quote :
Amnesia: The Dark Descent (previously known as Lux Tenebras or Unknown) is a graphic adventure survival horror game by Frictional Games, who previously developed the Penumbra series.

In a similar vein to the developer's previous games, Amnesia is an exploration-based adventure game played from a first-person perspective. The game retains the physical object interaction used in Penumbra, allowing for advanced physics based puzzles and interactions such as opening doors and fixing machinery.

Amnesia does not give the player access to weapons, giving them no defense against the gruesome creatures that wander Brennenburg Castle. Because of this, the player must use their wits to escape and hide from the monsters until they lose interest in finding them. Using the shadows to hide is recommended.

Separate from the player's health bar is an indication of the character's sanity. Being in darkness too long, witnessing unsettling events or staring at the monsters for too long will reduce your sanity. As the sanity level decreases, visual and audio hallucinations begin to take place and the player is noticed by monsters more easily. Using tinderboxes to light candles and other light sources, as well as a lantern found near the beginning of the game, the player can stop their sanity draining. However, the number of tinderboxes is limited and the lantern uses up oil and cannot be used once it runs out. This forces the player to find a balance between the amount of time they spend in light and shadow. Sanity is restored to full once the player completes an objective or progresses the game's story.

Story

The game casts the player in the role of Daniel, a young man from London, who awakens in the dark halls of Brennenburg Castle with little to no memories about himself or his past. All that he can remember is his name and that something is hunting him.

The game's story seems to be, at least in part, inspired by the short story The Outsider. This makes sense when considering the frequent homages the developers make to the author H.P. Lovecraft and his works. Even the engine which powers all Frictional Games's titles, the HPL Engine and the HPL2 Engine, bears the aforementioned author's initials.

http://www.amnesiagame.com/#main

So, anyone willing to give the demo a try? lol
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PostSubject: Re: Amnesia: The Dark Descent   Amnesia: The Dark Descent EmptyThu 23 Sep 2010, 3:14 pm

I think it was one of the Resident Evil games: THAT was supposed to be the scariest game ever. Fact is video games aren't scary!
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PostSubject: Re: Amnesia: The Dark Descent   Amnesia: The Dark Descent EmptyThu 23 Sep 2010, 3:16 pm

apparently this one takes the cake, i havent played it nor seen game play but its supposed to be truely frightening. and of course video games arent meant to be scary, but there are some that give you the creeps
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